

Critics complain Skyward Sword's broken-up overworld feels claustrophobic (doubtless the launch of Skyrim a week prior made Zelda players feel even more boxed-in), and that's just one reason why Link's second Wii adventure didn't even crack the Top 10 of our Zelda game rankings. Some of Skyward Sword's design decisions marred its initial reception, and those decisions still cast a shadow on its memory. The audience's applause echoed on social media when Aonuma's words drifted westward, which surprises me a little.

The controls weren’t an issue for me after the first hour or two.- John Ricciardi November 26, 2018 It’s got some issues (small overworld, Fi is way too hand-holdy), but it’s also got some amazing dungeons, an interesting story, and great music.
